Looking for static servers? They’ve been replaced by Persistent Servers - single instances that keep their data between restarts and don’t auto-scale.
Understanding Groups
A group is a collection of servers that:- Share the same software (Paper, Velocity, etc.) and configuration
- Can automatically scale up or down based on player count
- Are deployed to your configured server hosts
- Inherit plugins, properties, and workflows from the group configuration
- Server Groups - Minecraft game servers (Spigot, Paper, Fabric, etc.)
- Proxy Groups - Load balancers that route players to servers (Velocity, BungeeCord)
Creating a Group
1
Navigate to Groups
Click Groups in the navigation to view your existing groups. Click the New Group button in the top right.
2
Configure Basics
- Name: Enter a unique name for your group (e.g., “Lobby”, “SkyWars”, “BungeeCord”)
- Type: Choose Server for game servers or Proxy for load balancers
- Activate on creation: Toggle on to start scaling immediately after creation
3
Select Software
- Software: Choose your server software (Paper, Spigot, Purpur, Fabric, Velocity, etc.)
- Version: Select the Minecraft/software version
- Custom URL: Alternatively, provide a direct download URL for custom server JARs
- Configurator: Select how your server should be configured (appears for Server type)
4
Set Resources
- Memory: Use a preset or set custom min/max memory allocation (in MB)
- Max Players: Maximum players allowed per server instance
5
Configure Scaling
- Scaling Mode:
- Slots - Scale based on available player slots
- Servers - Scale based on server count
- Min Servers: Minimum servers to keep running at all times
- Max Servers: Maximum servers allowed to scale up to
- Player Threshold: Percentage (0-100%) at which to trigger scaling
- Available Slots: Number of open slots to maintain across the group
6
Network (Proxy only)
For proxy groups, configure the Starting Port for incoming player connections.
7
Add Plugins (Optional)
Search and select plugins from Modrinth to automatically install on all servers in this group. You can also add plugins later in group settings.
8
Review and Create
Review your configuration summary and click Create Group to finish.
Group Status
| Status | Meaning |
|---|---|
| Healthy | Running normally, meeting minimum server requirements |
| Scaling | Currently scaling up to meet player demand |
| Down | No servers running - verify the group is activated, at least one server host is enabled in deployment settings, and hosts have available resources |
| Inactive | Group is deactivated - enable it in general settings |
| Disabled | Minimum servers set to 0 - increase min servers to start scaling |
Group Settings
General Settings
- Active Toggle: Enable or disable auto-scaling
- Memory: Adjust min/max memory allocation
- Max Players: Change player limit per server
- Tags: Add organizational tags for filtering
Scaling Settings
Fine-tune auto-scaling behavior:- Scaling Mode: Switch between Slots and Servers mode
- Server Limits: Adjust min/max server counts
- Player Threshold: When to trigger scaling (as decimal, e.g., 0.8 = 80%)
- Available Slots: Target number of open slots to maintain
- Idle Time: How long before scaling down idle servers (e.g., “3m”, “1h”)
Deployment Settings
Control where servers are deployed:- Toggle hosts on/off to allow or prevent deployment
- Drag to reorder priority (when some hosts are disabled)
- First host in the list is preferred for new server deployments
Blueprint Settings
Modify the underlying server template:- View current software and version
- Change configurator settings
- Edit JVM options and runtime arguments
Properties Settings
Add custom key-value properties to your group:- Properties are metadata you define for your own use
- Access them in your plugins via the Cloud API
- Available as environment variables on servers (prefixed with
SIMPLECLOUD_) - Use cases: game modes, map names, custom settings for your plugins
Workflows Settings
Automate tasks with workflows:- Manual Workflows: Trigger on demand
- On Start Workflows: Run when servers start
- On Stop Workflows: Run when servers stop
Plugins Settings
Manage plugins for the group:- Add plugins from Modrinth, GitHub, or direct URLs
- View installed plugins with source information
- Remove plugins from the group
Danger Zone
Permanently delete the group:- Removes the group and its configuration
- Does not delete running servers (stop them first)
- Requires confirmation by typing the group name